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Dissertations
M.Sc. in Computer Science (Interactive Entertainment Technology)

2016/17 2015/16 2014/15 2013/14 2012/13 Previous Years
M.Sc. in Computer Science (Interactive Entertainment Technology) (2016/17)
Fernandes-Pinto-Fachada, Sarah (2016/17) PDF   ABSTRACT
M.Sc. in Computer Science (Interactive Entertainment Technology)
"3D reconstruction of reflective surfaces "
(Supervised by: Dahyot, Rozenn)
Cullen, Daniel (2016/17) PDF   ABSTRACT
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Illumination Reconstruction for Augmented Reality"
(Supervised by: Smolic, Aljosa)
Dillon, Sean (2016/17) PDF   ABSTRACT
M.Sc. in Computer Science (Interactive Entertainment Technology)
"An Interactive System for Real-time Wavefront-based Water Waves Simulation"
(Supervised by: O'Sullivan, Carol)
Duignan, Siobhan (2016/17) PDF   ABSTRACT
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Non-Photorealistic Rendering for Affect"
(Supervised by: Dingliana, John)
Eccles, Vanya (2016/17) PDF   ABSTRACT
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Procedurally Generated Background Characters"
(Supervised by: Haahr, Mads)
Kumar, Samir (2016/17) PDF   ABSTRACT
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Optimization to Deferred Shading Pipeline"
(Supervised by: Manzke, Michael)
Munoz, Eduardo (2016/17) PDF   ABSTRACT
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Real-time physics interactions of virtual objects in Augmented reality"
(Supervised by: O'Sullivan, Carol)
Pathak, Saurabh (2016/17) PDF   ABSTRACT
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Crowd Simulation"
(Supervised by: O'Sullivan, Carol)
Xu, Yinghan (2016/17) PDF   ABSTRACT
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Image-Based Rendering for Volume Visualization by Using Principle Component Analysis"
(Supervised by: Dingliana, John)
M.Sc. in Computer Science (Interactive Entertainment Technology) (2015/16)
De Kegel, Barbara (2015/16) PDF   ABSTRACT
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Procedural Generation of Narrative Puzzles"
(Supervised by: Haahr, Mads)
Huang, Yuanqi (2015/16) PDF   ABSTRACT
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Position-Based Viscoelastic fluid simulation"
(Supervised by: Manzke, Michael)
Nagaraj, Navneeth (2015/16) PDF   ABSTRACT
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Implementation of Cloth Simulation that can be Used in Games and Animation"
(Supervised by: Manzke, Michael)
Patrick, O'Halloran (2015/16) PDF   ABSTRACT
M.Sc. in Computer Science (Interactive Entertainment Technology)
"A Multi-tiered Level of Detail System for Game AI"
(Supervised by: Haahr, Mads)
Walsh, Daniel (2015/16) PDF   ABSTRACT
M.Sc. in Computer Science (Interactive Entertainment Technology)
"A Study of Deformation and Fracture in Virtual Environments"
(Supervised by: Manzke, Michael)
M.Sc. in Computer Science (Interactive Entertainment Technology) (2014/15)
Campo, Giovanni (2014/15) PDF   ABSTRACT
M.Sc. in Computer Science (Interactive Entertainment Technology)
"An Implementation and Evaluation of a Co-rotational Finite Element Method on Mobile Architectures"
(Supervised by: Manzke, Michael)
Cullen, Tony (2014/15) PDF   ABSTRACT
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Modelling Environmental and Temporal Factors on Background Characters in Open World Games"
(Supervised by: Haahr, Mads)
Dunn, Jeremieh Noel (2014/15) PDF   ABSTRACT
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Building Dynamic & Interactive Natural Game Worlds"
(Supervised by: Haahr, Mads)
Noonan, Sarah (2014/15) PDF   ABSTRACT
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Side Quest Generation using Interactive Storytelling for Open World Role Playing Games"
(Supervised by: Haahr, Mads)
O'Connor, Brendan (2014/15) PDF   ABSTRACT
M.Sc. in Computer Science (Interactive Entertainment Technology)
"A Relationship Model for Believable Social Dynamics of Characters in Games"
(Supervised by: Haahr, Mads)
M.Sc. in Computer Science (Interactive Entertainment Technology) (2013/14)
Dolotov, Alexander (2013/14) PDF   ABSTRACT
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Semi-Automatic Facades Modeling based on Image References"
(Supervised by: Dingliana, John)
Groarke, Niall (2013/14) PDF   ABSTRACT
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Gaze Direction in 3D Virtual Scenes"
(Supervised by: Dingliana, John)
Gungormusler, Alper (2013/14) PDF   ABSTRACT
M.Sc. in Computer Science (Interactive Entertainment Technology)
"barelyMusician: An Adaptive Music Engine For Interactive Systems"
(Supervised by: Haahr, Mads)
McNulty, Tiarnán (2013/14) PDF   ABSTRACT
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Residual Memory for Background Characters in Complex Environments"
(Supervised by: Haahr, Mads)
Mullally, Niall (2013/14) PDF   ABSTRACT
M.Sc. in Computer Science (Interactive Entertainment Technology)
"An Emotional Model For Background Characters In Open World Games"
(Supervised by: Haahr, Mads)
Noonan, Tom (2013/14) PDF   ABSTRACT
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Seamless Integration of Real and Virtual Environments"
(Supervised by: Dingliana, John)
Ross, Tobias (2013/14) PDF   ABSTRACT
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Comparison of Collision Handling Methods for Cloth using GP-GPU"
(Supervised by: Manzke, Michael)
Tuohy, Ciaran (2013/14) PDF   ABSTRACT
M.Sc. in Computer Science (Interactive Entertainment Technology)
"A Shared Memory Architecture for a Hybrid Real-Time Ray Tracing System"
(Supervised by: Manzke, Michael)
Xue, Jianghan (2013/14) PDF   ABSTRACT
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Style Transfer for Interactive 3D Environments"
(Supervised by: Dingliana, John)
M.Sc. in Computer Science (Interactive Entertainment Technology) (2012/13)
Costigan, Timothy (2012/13) PDF   ABSTRACT
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Cartoon Hair Simulation"
(Supervised by: McDonnell, Rachel)
Fallon, John (2012/13) PDF   ABSTRACT
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Believable Behaviour of Background Characters in Open World Games"
(Supervised by: Haahr, Mads)
Feng, Ge (2012/13) PDF   ABSTRACT
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Comparing Acceleration Data-Structures for Real-time Ray Tracing on GPU"
(Supervised by: Manzke, Michael)
Grogan, Mairead (2012/13) PDF   ABSTRACT
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Head Movement and Facial Expression Transfer from 2D Video to a 3D Model"
(Supervised by: Dahyot, Rozenn)
Legg, Sean (2012/13) PDF   ABSTRACT
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Comparing the Traversal of Acceleration Data Structures for Real-time Ray Tracing"
(Supervised by: Manzke, Michael)
O'Mullane, Ronan (2012/13) PDF   ABSTRACT
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Laser scan quality 3D mesh using kinect capture"
(Supervised by: Dahyot, Rozenn)
Shannon, James (2012/13) PDF   ABSTRACT
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Exploring the real world applications of cellular automata and its application to the simulation of flocking behaviour"
(Supervised by: Mac An Airchinnigh, Micheal)
2011/12 2010/11 2009/10 2008/09 2007/08
M.Sc. in Computer Science (Interactive Entertainment Technology) (2011/12)
Davidson, Amy Christel (2011/12) PDF
M.Sc. in Computer Science (Interactive Entertainment Technology)
"An Evaluation of Visual Gesture Based Controls for Exploring Three Dimensional Environments"
(Supervised by: Manzke, Michael)
Foley, Derek (2011/12) PDF
M.Sc. in Computer Science (Interactive Entertainment Technology)
"A System for Retargeting of Facial Motion Captured Performance for Bone-deformable Models"
(Supervised by: McDonnell, Rachel)
Kearney, Cian (2011/12) PDF
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Character Based Interactive Storytelling for Role Playing Games"
(Supervised by: Haahr, Mads)
Keenaghan, Daniel (2011/12) PDF
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Visual Exploration of Historical Semantic Data"
(Supervised by: Conlan, Owen)
Le Muzic, Mathieu (2011/12) PDF
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Real-Time Hair Simulation and Rendering with OpenCL and OpenGL"
(Supervised by: McDonnell, Rachel)
Mc Cormick, Christopher (2011/12) PDF
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Evaluating the Perception of Personality and Naturalness in Computer Generated Utterances"
(Supervised by: Luz, Saturnino)
Maguire, Blain Mitchell (2011/12) PDF
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Evolving Intelligence Agents"
(Supervised by: Luz, Saturnino)
Patterson, Julia (2011/12) PDF
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Investigation of Style Transfer on Digital Images"
(Supervised by: Dingliana, John)
Tanca, Matteo (2011/12) PDF
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Rendering Geometric Complexity in Bandwidth-constrained Environments"
(Supervised by: Dingliana, John)
Wilson, Daniel (2011/12) PDF
M.Sc. in Computer Science (Interactive Entertainment Technology)
"View Dependent Real-Time Eyes for Virtual Characters"
(Supervised by: McDonnell, Rachel)
M.Sc. in Computer Science (Interactive Entertainment Technology) (2010/11)
Bhamjee, Rashid (2010/11) PDF
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Investigating The Feasibility Of Volumetric Billboards In Games"
(Supervised by: Dingliana, John)
Bruton, Sean (2010/11) PDF
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Viewer-aware Dynamic Advertising"
(Supervised by: Dawson-Howe, Kenneth)
Carpenter, Eoghan (2010/11) PDF
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Procedural Generation Of Large Scale Gameworlds"
(Supervised by: Haahr, Mads)
Hughes, Rowan (2010/11) PDF
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Real-time Wrinkles For Expressive Virtual Characters"
(Supervised by: McDonnell, Rachel)
Kuang, Dongfan (2010/11) PDF
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Mobile Phone Paintball: A New Multiplayer Gaming Concept"
(Supervised by: Dawson-Howe, Kenneth)
Mao, Ling (2010/11) PDF
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Synthesizing Realistic Human Motions Using Motion Graphs"
(Supervised by: Dahyot, Rozenn)
O'Byrne, Daniel (2010/11) PDF
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Exploring The Educational Potential Of Modern Mobile Games"
(Supervised by: Tangney, Brendan)
Reilly, David (2010/11) PDF
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Investigating Octree Generation For Interactive Animated Volume Rendering"
(Supervised by: Dingliana, John)
Tumbleton, Lisa (2010/11) PDF
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Progressive Volume Rendering Using WebGL And HTML5"
(Supervised by: Dingliana, John)
M.Sc. in Computer Science (Interactive Entertainment Technology) (2009/10)
Campbell, Gavin (2009/10) PDF
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Broadphase Collision Detection on the Cell Processor"
(Supervised by: Manzke, Michael)
Carroll, Brendan (2009/10) PDF
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Sketch-based Path Control"
(Supervised by: Dingliana, John)
Christopher, Shane (2009/10) PDF
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Integration of Ray-Tracing Methods into the Rasterisation Process"
(Supervised by: Manzke, Michael)
Conti, Marco (2009/10) PDF
M.Sc. in Computer Science (Interactive Entertainment Technology)
"A Framework for Features Database Creation for Building Recognition on Mobile Devices"
(Supervised by: Lacey, Gerard)
Fearon, Andrew (2009/10) PDF
M.Sc. in Computer Science (Interactive Entertainment Technology)
"An Animation and Particle Design Tool for a Location-Aware Mobile Game"
(Supervised by: Haahr, Mads)
Hayes-McCoy, Dermot (2009/10) PDF
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Procedural Terrain Generation of Planetary Bodies"
(Supervised by: Mac An Airchinnigh, Mícheál)
Lockard, Kevin (2009/10) PDF
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Optimized Face Tracking in Adobe Flash"
(Supervised by: Dingliana, John & Morvan, Yann)
McNally, Owen (2009/10) PDF
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Multi-agent Pathfinding over Real-world Maps Using CUDA"
(Supervised by: Dingliana, John)
Ramalhão, Carlos Jorge (2009/10) PDF
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Painterly Stylization of Real-time volume Rendering"
(Supervised by: Dingliana, John)
Stewart, Dariaus (2009/10) PDF
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Procedurally Aided Level Design"
(Supervised by: Haahr, Mads)
Valverde, Luis (2009/10) PDF
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Real-time Rendering of Animated Volumetric Data"
(Supervised by: Dingliana, John)
van der Kamp, Jan (2009/10) PDF
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Gaze-Based Paint Program with Voice Recognition"
(Supervised by: Sundstedt, Veronica)
Vatinno, Gianluca (2009/10) PDF
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Gestural interface to interact with projected display game"
(Supervised by: Lacey, Gerard)
Warren, Jeff (2009/10) PDF
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Solving Diffusion Curves on GPU"
(Supervised by: Sykora, Daniel)
M.Sc. in Computer Science (Interactive Entertainment Technology) (2008/09)
Bucur, Bogdan Cosmi (2008/09) PDF
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Efficient Motion Capture Database Indexing on the Cell Processor"
(Supervised by: Dahyot, Rozenn)
Cahill, Benen (2008/09) PDF
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Physically Based Sound Synthesis for Interactive Applications"
(Supervised by: Dingliana, John)
Cavanagh, Stephen (2008/09) PDF
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Real Time Depth Map Estimation on Cell"
(Supervised by: Manzke, Michael)
Cunneen, Eoghan (2008/09) PDF
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Interactive Multi-Projection Display System"
(Supervised by: Lacey, Gerard)
Hanratty, Conor Patrick (2008/09) PDF
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Adaptive Abstraction using Non-Photorealistic Rendering in XNA"
(Supervised by: Dingliana, John)
Heade, Thomas (2008/09) PDF
M.Sc. in Computer Science (Interactive Entertainment Technology)
"HDR Image Composition From Multiple Exposures on the Cell Processor"
(Supervised by: Manzke, Michael)
Jinchao, Sun (2008/09) PDF
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Adding Depth to Classical Cartoon Animations"
(Supervised by: Sykora, Daniel)
O'Donovan, Jonathan (2008/09) PDF
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Gaze and Voice Based Game Interaction"
(Supervised by: Sundstedt, Veronica)
O'Sullivan, Barry (2008/09) PDF
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Dynamic Object Avoidance"
(Supervised by: Dingliana, John)
Ritchie, Andrew (2008/09) PDF
M.Sc. in Computer Science (Interactive Entertainment Technology)
"An Extensible Framework for Designer Driven Procedural Content within Games"
(Supervised by: Dingliana, John)
Shi, Maosha (2008/09) PDF
M.Sc. in Computer Science (Interactive Entertainment Technology)
"The Intelligent Interactive Book"
(Supervised by: Dawson-Howe, Kenneth)
Whelan, David (2008/09) PDF
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Real-time Rendering of Translucency in Skin"
(Supervised by: Sundstedt, Veronica)
M.Sc. in Computer Science (Interactive Entertainment Technology) (2007/08)
Dumitrescu, Silviu (2007/08) PDF
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Full Body Tracking Kendo Game"
(Supervised by: Lacey, Gerard)
Kelly, David (2007/08) PDF
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Texture Encoded Realistic Joint Limits"
(Supervised by: Kavan, Ladislav)
Murtagh, Damien (2007/08) PDF
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Pose Space Deformation On Top Of Dual Quaternion Skinning"
(Supervised by: Kavan, Ladislav)
O'Grady, Eoin (2007/08) PDF
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Real Time Fluid Simulation Using Control Point Based SPH"
(Supervised by: Dingliana, John)
O'Kane, William John (2007/08) PDF
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Compression And Indexing Of 3d Motion Data For Animation"
(Supervised by: Dahyot, Rozenn)
O'Reilly, Conor (2007/08) PDF
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Real Time Multi Camera Stream Analysis For Player Interaction In A 3d World"
(Supervised by: Dahyot, Rozenn)
Ruttle, Jonathan (2007/08) PDF
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Virtual Traffic Simulation"
(Supervised by: Collins, Steven)
Taylor, Alan (2007/08) PDF
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Creating Complementary Cooperative Agents Using An Opinion System"
(Supervised by: Haahr, Mads)