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Dissertations
M.Sc. in Computer Science (Interactive Entertainment Technology)

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M.Sc. in Computer Science (Interactive Entertainment Technology) (2017)
Fernandes-Pinto-Fachada, Sarah (2017) PDF   ABSTRACT
M.Sc. in Computer Science (Interactive Entertainment Technology)
"3D reconstruction of reflective surfaces "
(Supervised by: Dahyot, Rozenn)
Cullen, Daniel (2017) PDF   ABSTRACT
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Illumination Reconstruction for Augmented Reality"
(Supervised by: Smolic, Aljosa)
Dillon, Sean (2017) PDF   ABSTRACT
M.Sc. in Computer Science (Interactive Entertainment Technology)
"An Interactive System for Real-time Wavefront-based Water Waves Simulation"
(Supervised by: O'Sullivan, Carol)
Duignan, Siobhan (2017) PDF   ABSTRACT
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Non-Photorealistic Rendering for Affect"
(Supervised by: Dingliana, John)
Eccles, Vanya (2017) PDF   ABSTRACT
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Procedurally Generated Background Characters"
(Supervised by: Haahr, Mads)
Kumar, Samir (2017) PDF   ABSTRACT
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Optimization to Deferred Shading Pipeline"
(Supervised by: Manzke, Michael)
Munoz, Eduardo (2017) PDF   ABSTRACT
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Real-time physics interactions of virtual objects in Augmented reality"
(Supervised by: O'Sullivan, Carol)
Pathak, Saurabh (2017) PDF   ABSTRACT
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Crowd Simulation"
(Supervised by: O'Sullivan, Carol)
Xu, Yinghan (2017) PDF   ABSTRACT
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Image-Based Rendering for Volume Visualization by Using Principle Component Analysis"
(Supervised by: Dingliana, John)
M.Sc. in Computer Science (Interactive Entertainment Technology) (2016)
De Kegel, Barbara (2016) PDF   ABSTRACT
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Procedural Generation of Narrative Puzzles"
(Supervised by: Haahr, Mads)
Huang, Yuanqi (2016) PDF   ABSTRACT
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Position-Based Viscoelastic fluid simulation"
(Supervised by: Manzke, Michael)
Nagaraj, Navneeth (2016) PDF   ABSTRACT
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Implementation of Cloth Simulation that can be Used in Games and Animation"
(Supervised by: Manzke, Michael)
Patrick, O'Halloran (2016) PDF   ABSTRACT
M.Sc. in Computer Science (Interactive Entertainment Technology)
"A Multi-tiered Level of Detail System for Game AI"
(Supervised by: Haahr, Mads)
Walsh, Daniel (2016) PDF   ABSTRACT
M.Sc. in Computer Science (Interactive Entertainment Technology)
"A Study of Deformation and Fracture in Virtual Environments"
(Supervised by: Manzke, Michael)
M.Sc. in Computer Science (Interactive Entertainment Technology) (2015)
Campo, Giovanni (2015) PDF   ABSTRACT
M.Sc. in Computer Science (Interactive Entertainment Technology)
"An Implementation and Evaluation of a Co-rotational Finite Element Method on Mobile Architectures"
(Supervised by: Manzke, Michael)
Cullen, Tony (2015) PDF   ABSTRACT
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Modelling Environmental and Temporal Factors on Background Characters in Open World Games"
(Supervised by: Haahr, Mads)
Dunn, Jeremieh Noel (2015) PDF   ABSTRACT
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Building Dynamic & Interactive Natural Game Worlds"
(Supervised by: Haahr, Mads)
Noonan, Sarah (2015) PDF   ABSTRACT
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Side Quest Generation using Interactive Storytelling for Open World Role Playing Games"
(Supervised by: Haahr, Mads)
O'Connor, Brendan (2015) PDF   ABSTRACT
M.Sc. in Computer Science (Interactive Entertainment Technology)
"A Relationship Model for Believable Social Dynamics of Characters in Games"
(Supervised by: Haahr, Mads)
M.Sc. in Computer Science (Interactive Entertainment Technology) (2014)
Dolotov, Alexander (2014) PDF   ABSTRACT
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Semi-Automatic Facades Modeling based on Image References"
(Supervised by: Dingliana, John)
Groarke, Niall (2014) PDF   ABSTRACT
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Gaze Direction in 3D Virtual Scenes"
(Supervised by: Dingliana, John)
Gungormusler, Alper (2014) PDF   ABSTRACT
M.Sc. in Computer Science (Interactive Entertainment Technology)
"barelyMusician: An Adaptive Music Engine For Interactive Systems"
(Supervised by: Haahr, Mads)
McNulty, Tiarnán (2014) PDF   ABSTRACT
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Residual Memory for Background Characters in Complex Environments"
(Supervised by: Haahr, Mads)
Mullally, Niall (2014) PDF   ABSTRACT
M.Sc. in Computer Science (Interactive Entertainment Technology)
"An Emotional Model For Background Characters In Open World Games"
(Supervised by: Haahr, Mads)
Noonan, Tom (2014) PDF   ABSTRACT
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Seamless Integration of Real and Virtual Environments"
(Supervised by: Dingliana, John)
Ross, Tobias (2014) PDF   ABSTRACT
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Comparison of Collision Handling Methods for Cloth using GP-GPU"
(Supervised by: Manzke, Michael)
Tuohy, Ciaran (2014) PDF   ABSTRACT
M.Sc. in Computer Science (Interactive Entertainment Technology)
"A Shared Memory Architecture for a Hybrid Real-Time Ray Tracing System"
(Supervised by: Manzke, Michael)
Xue, Jianghan (2014) PDF   ABSTRACT
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Style Transfer for Interactive 3D Environments"
(Supervised by: Dingliana, John)
M.Sc. in Computer Science (Interactive Entertainment Technology) (2013)
Costigan, Timothy (2013) PDF   ABSTRACT
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Cartoon Hair Simulation"
(Supervised by: McDonnell, Rachel)
Fallon, John (2013) PDF   ABSTRACT
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Believable Behaviour of Background Characters in Open World Games"
(Supervised by: Haahr, Mads)
Feng, Ge (2013) PDF   ABSTRACT
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Comparing Acceleration Data-Structures for Real-time Ray Tracing on GPU"
(Supervised by: Manzke, Michael)
Grogan, Mairead (2013) PDF   ABSTRACT
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Head Movement and Facial Expression Transfer from 2D Video to a 3D Model"
(Supervised by: Dahyot, Rozenn)
Legg, Sean (2013) PDF   ABSTRACT
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Comparing the Traversal of Acceleration Data Structures for Real-time Ray Tracing"
(Supervised by: Manzke, Michael)
O'Mullane, Ronan (2013) PDF   ABSTRACT
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Laser scan quality 3D mesh using kinect capture"
(Supervised by: Dahyot, Rozenn)
Shannon, James (2013) PDF   ABSTRACT
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Exploring the real world applications of cellular automata and its application to the simulation of flocking behaviour"
(Supervised by: Mac An Airchinnigh, Micheal)
2012 2011 2010 2009 2008
M.Sc. in Computer Science (Interactive Entertainment Technology) (2012)
Davidson, Amy Christel (2012) PDF
M.Sc. in Computer Science (Interactive Entertainment Technology)
"An Evaluation of Visual Gesture Based Controls for Exploring Three Dimensional Environments"
(Supervised by: Manzke, Michael)
Foley, Derek (2012) PDF
M.Sc. in Computer Science (Interactive Entertainment Technology)
"A System for Retargeting of Facial Motion Captured Performance for Bone-deformable Models"
(Supervised by: McDonnell, Rachel)
Kearney, Cian (2012) PDF
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Character Based Interactive Storytelling for Role Playing Games"
(Supervised by: Haahr, Mads)
Keenaghan, Daniel (2012) PDF
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Visual Exploration of Historical Semantic Data"
(Supervised by: Conlan, Owen)
Le Muzic, Mathieu (2012) PDF
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Real-Time Hair Simulation and Rendering with OpenCL and OpenGL"
(Supervised by: McDonnell, Rachel)
Mc Cormick, Christopher (2012) PDF
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Evaluating the Perception of Personality and Naturalness in Computer Generated Utterances"
(Supervised by: Luz, Saturnino)
Maguire, Blain Mitchell (2012) PDF
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Evolving Intelligence Agents"
(Supervised by: Luz, Saturnino)
Patterson, Julia (2012) PDF
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Investigation of Style Transfer on Digital Images"
(Supervised by: Dingliana, John)
Tanca, Matteo (2012) PDF
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Rendering Geometric Complexity in Bandwidth-constrained Environments"
(Supervised by: Dingliana, John)
Wilson, Daniel (2012) PDF
M.Sc. in Computer Science (Interactive Entertainment Technology)
"View Dependent Real-Time Eyes for Virtual Characters"
(Supervised by: McDonnell, Rachel)
M.Sc. in Computer Science (Interactive Entertainment Technology) (2011)
Bhamjee, Rashid (2011) PDF
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Investigating The Feasibility Of Volumetric Billboards In Games"
(Supervised by: Dingliana, John)
Bruton, Sean (2011) PDF
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Viewer-aware Dynamic Advertising"
(Supervised by: Dawson-Howe, Kenneth)
Carpenter, Eoghan (2011) PDF
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Procedural Generation Of Large Scale Gameworlds"
(Supervised by: Haahr, Mads)
Hughes, Rowan (2011) PDF
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Real-time Wrinkles For Expressive Virtual Characters"
(Supervised by: McDonnell, Rachel)
Kuang, Dongfan (2011) PDF
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Mobile Phone Paintball: A New Multiplayer Gaming Concept"
(Supervised by: Dawson-Howe, Kenneth)
Mao, Ling (2011) PDF
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Synthesizing Realistic Human Motions Using Motion Graphs"
(Supervised by: Dahyot, Rozenn)
O'Byrne, Daniel (2011) PDF
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Exploring The Educational Potential Of Modern Mobile Games"
(Supervised by: Tangney, Brendan)
Reilly, David (2011) PDF
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Investigating Octree Generation For Interactive Animated Volume Rendering"
(Supervised by: Dingliana, John)
Tumbleton, Lisa (2011) PDF
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Progressive Volume Rendering Using WebGL And HTML5"
(Supervised by: Dingliana, John)
M.Sc. in Computer Science (Interactive Entertainment Technology) (2010)
Campbell, Gavin (2010) PDF
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Broadphase Collision Detection on the Cell Processor"
(Supervised by: Manzke, Michael)
Carroll, Brendan (2010) PDF
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Sketch-based Path Control"
(Supervised by: Dingliana, John)
Christopher, Shane (2010) PDF
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Integration of Ray-Tracing Methods into the Rasterisation Process"
(Supervised by: Manzke, Michael)
Conti, Marco (2010) PDF
M.Sc. in Computer Science (Interactive Entertainment Technology)
"A Framework for Features Database Creation for Building Recognition on Mobile Devices"
(Supervised by: Lacey, Gerard)
Fearon, Andrew (2010) PDF
M.Sc. in Computer Science (Interactive Entertainment Technology)
"An Animation and Particle Design Tool for a Location-Aware Mobile Game"
(Supervised by: Haahr, Mads)
Hayes-McCoy, Dermot (2010) PDF
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Procedural Terrain Generation of Planetary Bodies"
(Supervised by: Mac An Airchinnigh, Mícheál)
Lockard, Kevin (2010) PDF
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Optimized Face Tracking in Adobe Flash"
(Supervised by: Dingliana, John & Morvan, Yann)
McNally, Owen (2010) PDF
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Multi-agent Pathfinding over Real-world Maps Using CUDA"
(Supervised by: Dingliana, John)
Ramalhão, Carlos Jorge (2010) PDF
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Painterly Stylization of Real-time volume Rendering"
(Supervised by: Dingliana, John)
Stewart, Dariaus (2010) PDF
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Procedurally Aided Level Design"
(Supervised by: Haahr, Mads)
Valverde, Luis (2010) PDF
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Real-time Rendering of Animated Volumetric Data"
(Supervised by: Dingliana, John)
van der Kamp, Jan (2010) PDF
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Gaze-Based Paint Program with Voice Recognition"
(Supervised by: Sundstedt, Veronica)
Vatinno, Gianluca (2010) PDF
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Gestural interface to interact with projected display game"
(Supervised by: Lacey, Gerard)
Warren, Jeff (2010) PDF
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Solving Diffusion Curves on GPU"
(Supervised by: Sykora, Daniel)
M.Sc. in Computer Science (Interactive Entertainment Technology) (2009)
Bucur, Bogdan Cosmi (2009) PDF
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Efficient Motion Capture Database Indexing on the Cell Processor"
(Supervised by: Dahyot, Rozenn)
Cahill, Benen (2009) PDF
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Physically Based Sound Synthesis for Interactive Applications"
(Supervised by: Dingliana, John)
Cavanagh, Stephen (2009) PDF
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Real Time Depth Map Estimation on Cell"
(Supervised by: Manzke, Michael)
Cunneen, Eoghan (2009) PDF
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Interactive Multi-Projection Display System"
(Supervised by: Lacey, Gerard)
Hanratty, Conor Patrick (2009) PDF
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Adaptive Abstraction using Non-Photorealistic Rendering in XNA"
(Supervised by: Dingliana, John)
Heade, Thomas (2009) PDF
M.Sc. in Computer Science (Interactive Entertainment Technology)
"HDR Image Composition From Multiple Exposures on the Cell Processor"
(Supervised by: Manzke, Michael)
Jinchao, Sun (2009) PDF
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Adding Depth to Classical Cartoon Animations"
(Supervised by: Sykora, Daniel)
O'Donovan, Jonathan (2009) PDF
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Gaze and Voice Based Game Interaction"
(Supervised by: Sundstedt, Veronica)
O'Sullivan, Barry (2009) PDF
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Dynamic Object Avoidance"
(Supervised by: Dingliana, John)
Ritchie, Andrew (2009) PDF
M.Sc. in Computer Science (Interactive Entertainment Technology)
"An Extensible Framework for Designer Driven Procedural Content within Games"
(Supervised by: Dingliana, John)
Shi, Maosha (2009) PDF
M.Sc. in Computer Science (Interactive Entertainment Technology)
"The Intelligent Interactive Book"
(Supervised by: Dawson-Howe, Kenneth)
Whelan, David (2009) PDF
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Real-time Rendering of Translucency in Skin"
(Supervised by: Sundstedt, Veronica)
M.Sc. in Computer Science (Interactive Entertainment Technology) (2008)
Dumitrescu, Silviu (2008) PDF
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Full Body Tracking Kendo Game"
(Supervised by: Lacey, Gerard)
Kelly, David (2008) PDF
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Texture Encoded Realistic Joint Limits"
(Supervised by: Kavan, Ladislav)
Murtagh, Damien (2008) PDF
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Pose Space Deformation On Top Of Dual Quaternion Skinning"
(Supervised by: Kavan, Ladislav)
O'Grady, Eoin (2008) PDF
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Real Time Fluid Simulation Using Control Point Based SPH"
(Supervised by: Dingliana, John)
O'Kane, William John (2008) PDF
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Compression And Indexing Of 3d Motion Data For Animation"
(Supervised by: Dahyot, Rozenn)
O'Reilly, Conor (2008) PDF
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Real Time Multi Camera Stream Analysis For Player Interaction In A 3d World"
(Supervised by: Dahyot, Rozenn)
Ruttle, Jonathan (2008) PDF
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Virtual Traffic Simulation"
(Supervised by: Collins, Steven)
Taylor, Alan (2008) PDF
M.Sc. in Computer Science (Interactive Entertainment Technology)
"Creating Complementary Cooperative Agents Using An Opinion System"
(Supervised by: Haahr, Mads)